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The coast remembers

Age of SwordsandMagic

A sea-gate under a crescent moon, and a spear left in the sand. Make an account, download the game, and take a side.

    Scroll down to the classes

    Choose your path

    Seven classes

    Three classes are open from the start. Four more open as your heroes grow.

    Close combat · Strength

    Dark Knight

    A warrior in heavy armour who fights up close and takes the hits for the party. Twisting Slash cuts through a whole pack, and Swell Life raises the life of everyone in the party.

    1. Dark Knight
    2. Blade Knight
    3. Blade Master
    Starts in
    Lorencia
    Skills
    Twisting Slash, Death Stab, Rageful Blow
    To create
    Open to every account

    Magic · Area damage

    Dark Wizard

    A master of the elements who burns whole packs of monsters from a distance. As a Soul Master he learns Nova and Soul Barrier, a shield of mana for himself and his friends.

    1. Dark Wizard
    2. Soul Master
    3. Grand Master
    Starts in
    Lorencia
    Skills
    Evil Spirit, Inferno, Meteorite, Nova
    To create
    Open to every account

    Bow · Support

    Fairy Elf

    Fights with bow and crossbow and keeps the party strong: Greater Damage and Greater Defense power up her friends, and she can summon creatures to fight at her side.

    1. Fairy Elf
    2. Muse Elf
    3. High Elf
    Starts in
    Noria
    Skills
    Triple Shot, Penetration, Multi-Shot, Ice Arrow
    To create
    Open to every account

    Curses · Dark magic

    Summoner

    Weakens enemies with curses like Sleep and Weakness, then burns them down with Chain Lightning, Explosion and Requiem. Drain Life heals her with every hit.

    1. Summoner
    2. Bloody Summoner
    3. Dimension Master
    Starts in
    Elvenland
    Skills
    Chain Lightning, Drain Life, Sleep, Requiem
    To create
    Opens as soon as a hero on your account gains a level

    Sword and sorcery

    Magic Gladiator

    Half knight, half wizard: swings swords and casts spells alike, from Power Slash and Fire Slash to Evil Spirit. He goes straight on to his master class, Duel Master.

    1. Magic Gladiator
    2. Duel Master
    Starts in
    Lorencia
    Skills
    Power Slash, Fire Slash, Flame Strike, Gigantic Storm
    To create
    A hero on your account reaches level 220

    Command · Pets

    Dark Lord

    A commander who rides the Dark Horse into battle with the Dark Raven at his side. He has a fifth stat, Leadership, and strikes with Fire Burst, Earthshake and Fire Scream.

    1. Dark Lord
    2. Lord Emperor
    Starts in
    Lorencia
    Skills
    Fire Burst, Earthshake, Electric Spike, Chaotic Diseier
    To create
    A hero on your account reaches level 250

    Martial arts

    Rage Fighter

    A martial artist who fights with fists and claws, chaining blows like Killing Blow and Beast Uppercut, and roaring through crowds with Dragon Roar.

    1. Rage Fighter
    2. Fist Master
    Starts in
    Lorencia
    Skills
    Killing Blow, Beast Uppercut, Chain Drive, Dragon Roar
    To create
    A hero on your account reaches level 150

    Live from the server

    Events

    Castles open their gates and monsters invade on the server's clock.

    Jewels, wings and legendary gear

    Treasures

    In game the jewels are worth more than gold. Every great item starts with them.

    Jewel of Bless

    Takes an item up one level, as far as +6. It never fails.

    Jewel of Soul

    Takes an item up one more level, as far as +9. Half the tries work, three in four with Luck; a miss costs a level, and from +7 drops the item back to +0.

    Jewel of Life

    Adds an extra option to a weapon or armour, or raises the one it has. It works half the time; a miss takes the option away.

    Jewel of Chaos

    The heart of the Chaos Machine. Chaos weapons, every generation of wings and the +10 to +15 upgrades all need it.

    Jewel of Creation

    Mixed with Chaos it makes the fruits that raise your stats. Third wings and the Dark Lord's horse and raven need it too.

    From +0 to +15

    1. +1 … +6Jewel of BlessAlways works
    2. +7 … +9Jewel of Soul50%, 75% with Luck
    3. +10 … +15Chaos Goblin60% at +10, 50% at +15, Luck adds 25%

    From +10 the Chaos Goblin mixes the item with one Jewel of Chaos and as many Bless and Soul as the new level is above +9.

    Wings

    Three generations, all from the Chaos Machine. Second wings need a Loch's Feather; third wings the Feather and the Flame of Condor.

    Excellent items

    Rare drops with bonus options from a pool of six, like a higher chance of excellent damage or life back after every kill.

    Ancient sets

    More than thirty ancient sets. Each piece adds to your stats, and wearing more pieces of one set wakes up its set bonus.

    Socket items

    Up to five sockets for seed spheres of fire, water, ice, wind, lightning and earth, in five levels of strength.

    The continent

    World

    From the walls of Lorencia to the Swamp of Calmness.

    Where heroes begin

    Lorencia

    Home of Dark Knights, Dark Wizards, Magic Gladiators, Dark Lords and Rage Fighters.

    Home town

    Noria

    The forest town where every Fairy Elf begins.

    Home town

    Elvenland

    A peaceful glade where Summoners start their journey.

    Home town

    The road ahead

    The level is what the warp menu asks before it takes you there.

    Devias

    Snowfields and frozen ruins in the north.

    Lv20

    Dungeon

    Three floors of dark halls under the earth.

    Lv30

    Lost Tower

    A cursed tower, seven floors high.

    Lv50

    Atlans

    A sunken kingdom under the sea.

    Lv70

    Tarkan

    Burning sands and old monuments.

    Lv140

    Aida

    A twisted forest under a violet sky.

    Lv150

    Kanturu

    Ruins of an old machine age, and the Refinery Tower.

    Lv160

    Icarus

    Islands floating high above the clouds.

    Lv170

    Karutan

    Red canyons and high stone walls.

    Lv170

    Crywolf

    A fortress the heroes defend together.

    Lv190

    Raklion

    Ice fields at the edge of the world.

    Lv280

    Swamp of Calmness

    Only for heroes at level 400.

    Lv400

    Magic Gladiators, Dark Lords and Rage Fighters may warp a third earlier, except to the Swamp of Calmness.

    Hall of fame

    Rankings

    The strongest heroes and guilds on the server right now.

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    Free to play

    Join the battle

    Make an account, download the game, and log in.

    1. 1Create an account
    2. 2Download the game
    3. 3Play

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    2 Download the game

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    3 Play

    On Windows

    1. Unpack the zip: right-click it, choose Extract All, and open the new folder.
    2. Start AgeOfSwordsAndMagic.exe. If Windows says it protected your PC, click More info, then Run anyway. The first start downloads the game data from this server and unpacks it; later starts skip that.
    3. Log in: click the server, type your account name and password, create a character and enter the game.

    On Android or a Mac

    1. Install the app from the download above.
    2. Type this site's address when the app asks for your server's website: this page's address
    3. Log in with your account name and password, create a character and enter the game.